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Nikolay Asparuhov Design
Brand Design
Game Design & Art
Game Project
Sketchbook
Photography
AI Workflows
About
Nikolay Asparuhov Design
Brand Design
Game Design & Art
Game Project
Sketchbook
Photography
AI Workflows
About
Brand Design
Game Design & Art
Game Project
Sketchbook
Photography
AI Workflows
About
Player Avatar illustrations for a digital card game. View fullsize
KR_EspionageCharacter_Illustration.png View fullsize
Hero character illustration for a digital card game. View fullsize
KR_MasterOfScience_Illustration.png View fullsize
FantasySlot_Character_Illustration.png View fullsize
Character Concept Art of King Leoric from the Story World of Diablo. View fullsize
Character Concept Art of Queen Asylla from the Story World of Diablo. View fullsize
Design explorations of various ceremonial costumes for the character Queen Asylla View fullsize
Concept art of design call-outs for various pieces of weapons and gear. View fullsize
Sorceress armor progression. View fullsize
Environment concept of Akara's shop from Diablo II. View fullsize
Item concepts for my Diablo II Fan Remake project. View fullsize
nikolay-asparuhov-nikolay-asparuhov-sorc-weapons-concepts.jpg View fullsize
cards.png View fullsize
Character concepts I made for a project called 'Dotis', which explored an all-female tribe of warriors on a distant planet, who survive in the harsh environment of the deep desert. View fullsize
Dotis2.png View fullsize
Dotis3.png View fullsize
Second character of the two Rodian sisters I designed for Star Wars: Bounty Hunter - an indie short film. View fullsize
Character concept art from a Star Wars short film project I was hired on titled Bounty Hunter. View fullsize
Concept art of the 'Stillsuit' from the book Dune. View fullsize
Concept art of the character Duke Leto from the book Dune. View fullsize
nikolay-asparuhov-dune-leto-concepts.jpg View fullsize
Concept art for the character Jessica from the book Dune. View fullsize
Costume design exploration. View fullsize
Artwork of the character Chani from the book Dune. View fullsize
CardArt_InciteMob.webp View fullsize
CardArt_Ambush.webp View fullsize
CardArt_Finesse_Riposte.webp View fullsize
CardArt_Fade+into+Shadow.webp View fullsize
CardArt_FenceMarket.webp View fullsize
CardArt_King_sGambit.webp View fullsize
red cards.png View fullsize
blue cards.png View fullsize
Initial sketches of card illustrations for a digital card game. View fullsize
sketch2.jpg View fullsize
Concept art sketches done for a project called 'Dynasty LUNA' View fullsize
Anton Medici, given the name "The Creator" after his passing, is a main figure in the backstory and world-building of Dynasty LUNA. View fullsize
Character concept made for a music video. View fullsize
Costume design for a music video project called 'Boy Toy' View fullsize
nikolay-asparuhov-boytoy-concept.jpg View fullsize
Helmet design for the main character of a music video project called 'Boy Toy' View fullsize
Character concept for a music video project. View fullsize
Character concept for a music video project. View fullsize
Hard surface line drawings for my short animatic film - REPORT. View fullsize
Hard surface line drawings for my short animatic film - REPORT. View fullsize
Hard surface line drawings for my short animatic film - REPORT. View fullsize
Creature concept art. View fullsize
Concept illustrations based on the characters from the D&D show 'Critical Role' View fullsize
Concept illustrations based on the characters from the D&D show 'Critical Role' View fullsize
Character concepts for a sci-fi game project. View fullsize
Player Avatar illustrations for a digital card game.
KR_EspionageCharacter_Illustration.png
Hero character illustration for a digital card game.
KR_MasterOfScience_Illustration.png
FantasySlot_Character_Illustration.png
Character Concept Art of King Leoric from the Story World of Diablo.
Character Concept Art of Queen Asylla from the Story World of Diablo.
Design explorations of various ceremonial costumes for the character Queen Asylla
Concept art of design call-outs for various pieces of weapons and gear.
Sorceress armor progression.
Environment concept of Akara's shop from Diablo II.
Item concepts for my Diablo II Fan Remake project.
nikolay-asparuhov-nikolay-asparuhov-sorc-weapons-concepts.jpg
cards.png
Character concepts I made for a project called 'Dotis', which explored an all-female tribe of warriors on a distant planet, who survive in the harsh environment of the deep desert.
Dotis2.png
Dotis3.png
Second character of the two Rodian sisters I designed for Star Wars: Bounty Hunter - an indie short film.
Character concept art from a Star Wars short film project I was hired on titled Bounty Hunter.
Concept art of the 'Stillsuit' from the book Dune.
Concept art of the character Duke Leto from the book Dune.
nikolay-asparuhov-dune-leto-concepts.jpg
Concept art for the character Jessica from the book Dune.
Costume design exploration.
Artwork of the character Chani from the book Dune.
CardArt_InciteMob.webp
CardArt_Ambush.webp
CardArt_Finesse_Riposte.webp
CardArt_Fade+into+Shadow.webp
CardArt_FenceMarket.webp
CardArt_King_sGambit.webp
red cards.png
blue cards.png
Initial sketches of card illustrations for a digital card game.
sketch2.jpg
Concept art sketches done for a project called 'Dynasty LUNA'
Anton Medici, given the name "The Creator" after his passing, is a main figure in the backstory and world-building of Dynasty LUNA.
Character concept made for a music video.
Costume design for a music video project called 'Boy Toy'
nikolay-asparuhov-boytoy-concept.jpg
Helmet design for the main character of a music video project called 'Boy Toy'
Character concept for a music video project.
Character concept for a music video project.
Hard surface line drawings for my short animatic film - REPORT.
Hard surface line drawings for my short animatic film - REPORT.
Hard surface line drawings for my short animatic film - REPORT.
Creature concept art.
Concept illustrations based on the characters from the D&D show 'Critical Role'
Concept illustrations based on the characters from the D&D show 'Critical Role'
Character concepts for a sci-fi game project.

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